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WPSU Educational Games

Pre-K to Grade 3

Word Machine

Word Machine

By matching sounds to letters, your child can make the Word Machine function in this WPSU created language arts game. (Best for Grades K – 2)

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Train Game

Train Game

This train cannot travel down an uncompleted track! Choose the correct words to complete the sentence and get the train moving. (Best for Grades 2 – 3)

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Fridge Magnet Game

Fridge Magnet Game

Who doesn’t love making sentences with magnets on a fridge? In this game you can make virtual sentences, practicing identifying confusing words and replacing them with words that make sense. (Best for Grades 2 – 3)

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The Hamburger Game

The Hamburger Reading Game

Practice attentive reading by choosing the main idea – or “meat” of the story – from a passage of text. Drag the main ideas to the center of your hamburger and create a juicy treat! (Best for Grades 2 – 3)

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Grades 4-8

Making Reading Connections Game

Making Reading Connections

Join a virtual class and help the kids make connections between what they are reading and what they are learning. (Best for Grades 2 – 5)

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Questioning Cube Game

The Questioning Cube

Practice reading comprehension by asking questions about short stories and passages. (Best for Grades 2 – 5).

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Detectives Notebook

The Detective’s Notebook

You get to be a detective! Sort through clues in a story to predict what will happen next. (Best for Grades 3 – 6)

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Big Sale

The Big Sale

Solve unit rate problems to determine the best deal per ounce of grocery items. (Best for Grades 6 – 9)

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Grades 9-12

Cryptology

Cryptology Files

Take on the role of cryptologists to decode clues using pre-algebraic substitution and order of operation. (Best for Grades 8 – 12)

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What are the Odds? And What are the Chances?

What are the Odds? And What are the Chances?

These flexible interactives provide opportunities to practice identifying simple, compound, and/or dependent probabilities using answers in the form of fractions, percentages, and/or decimals. (Best for Grades 9 – 12)

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Ninja Escape

Ninja Escape

Figure out an equation given a set of coordinates and identify the graphs of those functions with this interactive. (Best for Grades 9 – 12)

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