Math: The OSMU Creates a Code
An Odd Squad gadget has been stolen and is being kept in a warehouse run by robots, forcing Oswald to go undercover as a robot to get it back. Since the gadget is being stored in a room only accessible by actual robots, the team must take control of a robot and use coding to program it to retrieve the stolen gadget. Throughout the series, agents learn not only how to solve problems but also about working together, communication and perseverance.